Backend Developer · .NET / C#

Valentino
Román Virzi

I build robust and scalable systems.
Specialized in C#, .NET Core, ASP.NET and SQL Server.

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Valentino Román Virzi
Buenos Aires, Argentina

About me

I'm a backend developer specialized in C# and .NET, with solid knowledge in object-oriented programming, data structures and design patterns.

I currently work as Head of Systems and Telecommunications at Ital Farma S.A., leading IT and infrastructure projects in a demanding corporate environment.

My background in game development gave me a strong technical foundation in software architecture, design patterns and complex problem-solving. I now apply that same mindset building REST APIs, enterprise applications and backend systems with ASP.NET Core and SQL Server.

3+ Years of IT experience
10+ Projects developed
97% Time reduction in a key process

Skills

Technical Skills

Core

C# .NET Core ASP.NET Core SQL Server

Backend

REST APIs SOLID Layered Architecture Design Patterns DTOs

Design Patterns

Singleton Factory Abstract Factory Flyweight Object Pool Observer Command

Languages

SQL Python (basic) Java (basic) JavaScript (basic)

Tools

Git GitHub Unity Unreal Engine Scrum SharePoint

IT / Infrastructure

Tech Support Training Networks Servers

Soft Skills & Work Methodology

Problem Solving

I enjoy breaking down complex problems and finding clean, efficient solutions.

Fast Learner

I quickly adapt to new technologies, tools and work environments.

Leadership

I currently lead the IT and infrastructure area of a pharmaceutical company, coordinating projects and teams.

Teamwork

I've collaborated in multidisciplinary teams across game dev, corporate IT and software development.

Communication

I bridge the gap between technical and non-technical stakeholders clearly and effectively.

Continuous Learning

I'm always studying, building side projects and exploring new areas beyond my comfort zone.

Experience

Jun 2025 — Present

Head of Systems and Telecommunications

Ital Farma S.A.

  • Definition and execution of systems and telecommunications strategy
  • Coordination of IT projects and implementation of new technologies
  • Administration of servers, base software and critical operations
  • IT security management: users, access and information
  • Supervision of technological infrastructure and vendors

IT process optimization and improvements in technological infrastructure

Oct 2024 — Jun 2025

Systems Analyst

Ital Farma S.A.

  • Technical support to users: hardware, software and networks
  • Incident resolution and troubleshooting
  • Equipment and printer maintenance
Apr 2023 — Sep 2024

IT Intern

Gate Gourmet Argentina SRL

  • Technical incident resolution in corporate environment
  • Equipment installation and configuration
  • Network and infrastructure support · Inventory management

Education

B.S. in Video Game Development

UADE · 2022 – 2025

Intermediate degree: Technician 2025

Computer Engineering

UADE · 2021 – 2022 (resuming 2026)

Projects

Backend Development & Applications

Projects focused on architecture, business logic and code.

Featured
C# WinForms Factory PDF

App Expedientes

Enterprise tool that reduced a 3-hour process to 3 minutes. Generates files in multiple formats for pharmaceutical clients.

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ASP.NET Core REST APIs DTOs

App Expedientes Web

In development

Migration of the desktop app to a modern web architecture with REST APIs. More robust and professional code.

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C# OOP Factory Singleton

Arcade System in C#

Carnival game in pure C#. The project where I first applied inheritance, interfaces and design patterns.

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C# Unity Flyweight Abstract Factory Observer

Un-Ghost

Experimental FPS prototype with attraction and combat mechanics. The project where I applied the most design patterns.

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C# Unity Mobile Cloud Save

Bug Smasher

Mobile game with cloud save. I learned to handle touch inputs and online data sync.

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C# Unity Singleton Object Pool

Mago Tuccini

My first Unity project. A wizard defeating enemies. Everything was continuous learning from scratch.

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Art & Collaboration

Projects where my role was artistic — character design, maps, animations and effects.

Unity C# 2D Art Roguelike

Ekeko

2.5D roguelike inspired by Latin American culture. I developed all the visual assets of the game.

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Unity C# Multiplayer Art

Pew Pew Penguins

2v2 penguin multiplayer. My role was in art: characters, map, animations and visual effects.

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Unity C# Enemy AI Art

Goose Game

Stealth game where a thief steals the golden banana from a museum guarded by geese.

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Unreal Engine Blueprints

Unreal Manor

My first Unreal Engine project. I learned Blueprints, cinematics and procedural tools.

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Fancy a Chat?

I'm open to new job opportunities. Feel free to reach out.